The King Is Watching devs are making The Crab is Walking, this journalist is writing
The King Is Watching developers Hypnohead have announced The Crab Is Walking, a roguelite city-builder in which you alternate between arranging tetronimo-shaped city districts on the back of a colossal crustacean, and sending out armies of Mad Maxalots to slaughter wasteland insects. Unlike in The King Is Watching, you do not have to actively train your gaze on your crab metropolis to stop it slacking off.
After ending Expeditions until 2027, Arc Raiders may "scrap the whole system altogether" following Frozen Trail
Arc Raiders Expeditions have been paused until early 2027 to create added fix-it time for developer Embark Studios, which now suggests the game's soft-wipe system may be redone altogether.
Executive producer Aleksander Grøndal spoke to PCGamesN at Gamescom, commenting on the decision to put Expeditions on hiatus right as Arc Raiders rolled out a patch addressing a longstanding complaint about the system.
"Was the system perfect? No, probably not," Grøndal says. "We want to make some significant changes to the Expedition system. But I think right now we're focused on, 'Yeah, they are what they are,' but the intent is to have them change."
Embark has adjusted Expeditions in some shape or other with every major Caravan window, but the needle hasn't really moved since launch. This time, it seems the devs are properly going back to the drawing board, and that may seemingly include doing away with Expeditions as we know them altogether.
"Maybe we'll scrap the whole system altogether. That is on the table, too," Grøndal adds. "Right now, the team is trying to figure out what the next steps for Expeditions are."
Expeditions represent one of the biggest and most casual-friendly differences between Arc Raiders and more hardcore extraction shooters. As a wipe mechanic, Expeditions are totally optional and positioned as an endgame prestige pursuit rather than an economy balancer. So far, the problem has been making Expeditions rewarding and fun enough to pursue, with a fairly small portion of the player base actually participating in the system.
For now, Embark has all hands on deck for Frozen Trail, the big, wintry update set for October 8. This, too, has been described as a moment for the devs to pause and deliver larger changes after a period of minor seasonal adjustments. Expeditions won't resume until months after Frozen Trail at the earliest, but we may get some inkling of what Embark has in store this fall.
Where to find the Marvel's Wolverine closet code combination in Shiro's apartment
The code for Shiro's closet lock in Wolverine can't be worked out like the other similar puzzles, where you can just sense the fingerprints to get it. That's because it's just been changed recently and there are too many traces on the keypad to pin down the numbers you need for this Marvel's Wolverine puzzle. The solution is literally right around the corner, but if you don't know what to look for, or click through the solution too quickly, you might miss it and not be sure what to do.
So, below, I'll explain the Wolverine closet code and what you need to use the keypad and open it up.
Wolverine closet code combination

The closet code combination is 1924 in Marvel's Wolverine.
The solution is found on the bookshelf around the corner, where you can examine some books to get it. It's not super clear though as there are two sets of books: one that is apparently normal and all in order, and a second set that is not, but Logan doesn't really add much to that:

While it's not immediately obvious, the arranged books give you the code, made up from the disorderly books sticking out from the shelf. Where it can get confusing is that Wolverine comments on the books but makes no direct link to the code you need. You also can't re-examine the bookshelf again once you've left it. Which can be an issue if, like me, you immediately forgot the number the second you stopped looking at it.
Fortunately you can still see the '1924' standing out from the rearranged books if you walk up to it, so its not like you can't see it. You just don't have the zoomed in view accessible after the first look. Now, take that number, use it at the closet and you'll open up the way to the [SPOILERS] inside.

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How long is Marvel's Wolverine?: Sub 20 hours
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