The Blood of Dawnwalker sequel may not have the divisive time mechanic that so many players dislike: 'We will not force it,' game director says
The Blood of Dawnwalker is a pretty excellent RPG, but there's one aspect of it that not everyone loves: Time. Simply put, it's a limited resource in the game, which restricts what Coen—that's you—can do. Our reviewer, Australian editor Shaun Prescott, found it injected a sense of urgency into the game, at least in the early going, but said he'd "also like to pick some nirnroot and play some Gwent, thank you very much"—that is, have the time to relax and fiddle with non-essential tasks on his own terms, at his own pace.
Other players clearly felt the same way: One of the first mods to come out for The Blood of Dawnwalker is the "Better Story Timer," which effectively eliminates the impact of the ticking clock entirely—and which has since become, by far, the most popular Dawnwalker mod on Nexus Mods.
How much of an impact that reaction has had over at developer Rebel Wolves is impossible to say, but in an interview with Eurogamer, studio CEO and game director Konrad Tomaszkiewicz said it might not be used for the game's sequel.
"We will play with it. If we will have parts of the story, or the whole story, to which it fits, then we will use it," Tomaszkiewicz said. "If we will have stories where it does not fit, we will not force it. We will play with this system and we will try to use it to boost the urgency of some events in the game. But I'm not saying that in every game we will have the same scheme or loop—it's not like this."
Tomaszkiewicz acknowledged complaints about the time mechanic, and the mods available to remove it. He doesn't have a problem with that, but he does encourage players to try Dawnwalker with the clock running first: "We balanced [Dawnwalker] in a way that it's possible to do around 80 percent of the content with the time mechanic so it's not so bad.
"The arguments of, 'I want to see everything in one playthrough,' I understand, but it's false to begin with, because even in games like The Witcher, you cannot see everything in one playthrough because you have choices and consequences, and different things happen when you choose different things," Tomaszkiewicz said.
I have that same feeling myself with most games—I want to see everything the first time—but Tomaszkiewicz is correct: The Witcher 2 forces players to make a choice at a critical juncture that unavoidably excludes a significant amount of gameplay, and that seemed fine; Obsidian's Pentiment, released to acclaim in 2022, has a very strict time mechanic of its own that's essential to the experience. Missing out on things in videogames is not all that new or unusual—if anything, it's the inevitable outcome of choice in videogames that so many players say they want.
Interestingly, Tomaszkiewicz said that complaints about the time mechanic have tailed off considerably now that Dawnwalker has been out for a couple weeks, because people have finished the game and realized they actually had more time than they needed—a pattern he expects to continue as players continue to wrap it up.
"There will always be people who will have a problem with that because they don't like time mechanics at all, but I think that is fine," he said. "They can download the mod and play without it if they want."
And yes, even though The Blood of Dawnwalker has only been out for a couple weeks, Rebel Wolves is already eyeballing a sequel: The studio is now looking for a lead writer to help "craft the next chapter in the Dawnwalker saga."

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Pino kickstarts Crystal Palace’s Europa League rout of Lech Poznan to ease Sage’s worries
It was worth the wait for Crystal Palace. After being denied their rightful place in the Europa League last season, Pierre Sage’s side made the perfect debut by brushing aside Lech Poznan with a victory that will take some of the heat off their new manager.
The Frenchman has big shoes to fill in replacing Oliver Glasner after his predecessor won three trophies in 12 months and there had been some talk of disquiet behind the scenes following his decision to drop the teenager Jaydee Canvot at the weekend. But while Palace face a testing trip to face in-form Leeds on Sunday having conceded 11 goals from their opening four Premier League matches, they were given a big helping hand by their opponents here well before Radoslaw Murawski was sent off late on for a reckless foul on Canvot.
Continue reading...Cole und Greyserman führen bei der Biltmore Championship Asheville


Eric Cole und Max Greyserman eröffnen die erste Ausgabe der Biltmore Championship Asheville mit je einer 64er Runde und teilen die Führung bei -7.
Nebelstart und Preferred Lies – Asheville empfängt die PGA Tour
Die erste Ausgabe der Biltmore Championship Asheville hat auf dem Par-71-Kurs von The Cliffs at Walnut Cove in North Carolina einen außergewöhnlichen Auftakt erlebt. Nebel von den Blue Ridge Mountains verzögerte den Start am Donnerstag um 30 Minuten. Die PGA Tour ordnete aufgrund starker Regenfälle und extremer Hitze in den Vorbereitungstagen Preferred Lies für alle vier Runden an – eine Regelung, die die agronomischen Bedingungen auf dem Platz sichern soll. The Cliffs at Walnut Cove richtet damit Ashevilles ersten PGA-Tour-Event seit 1942 aus.
Cole und Greyserman liefern Runden der Extraklasse
Eric Cole (38, USA) spielte acht Birdies und kassierte lediglich ein Bogey – ausgerechnet am Schlussloch. Sein Puttspiel war makellos: Insgesamt 109 Fuß versenkte der Amerikaner auf den Grüns, darunter ein 21-Fuß-Birdie an Loch 1. Mit einer 64er Runde (-7) geht er als gleichberechtigter Spitzenreiter in Runde zwei.
Sein Co-Führender Max Greyserman (31, USA) zog mit einer ebenfalls starken 64er Runde nach. Acht Birdies, darunter vier aufeinanderfolgende an den Löchern sieben bis zehn, sorgten für eine Runde hoher Klasse. Lange Birdieputts von 18 und 16,5 Fuß an den Par-3-Löchern sieben und 14 unterstreichen die Qualität seines Spiels. Trotz fünf zweiter Plätze in Greysermans Karriere und fünf Top-3-Ergebnissen für Cole fehlt jedem noch der erste Sieg auf der PGA Tour. In Asheville bietet sich nun die nächste große Gelegenheit.
Sechsköpfige Verfolgergruppe nur einen Schlag zurück
Unmittelbar hinter den Führenden hat sich auf -6 (65 Schläge) eine starke sechsköpfige Gruppe positioniert: Chris Kirk, Jackson Suber, Ben Kohles, der Kanadier Mackenzie Hughes, Neal Shipley und Peter Malnati.
Zwei Schläge hinter den Führenden auf -5 (66 Schläge) lauert eine weitere starke Gruppe: Austin Smotherman, Gordon Gordon, Harry Higgs, Jacob Bridgeman, Pierceson Coody, der Schwede Pontus Nyholm und der Ire Seamus Power. Auf -4 (67 Schläge) folgen unter anderem Billy Horschel, Lucas Glover, der Kolumbianer Marcelo Rozo sowie Ben Martin, Benjamin James, Chad Ramey, Davis Chatfield, John Keefer und Kevin Roy.
Enges Leaderboard verspricht spannende drei Runden
Spieler aus dem deutschsprachigen Raum sind in der Spitzengruppe noch nicht vertreten. Das Leaderboard liegt außergewöhnlich eng zusammen: Gerade drei Schläge trennen die beiden Führenden von rund zwei Dutzend ernsthaften Titelanwärtern. Auf einem Par-71-Kurs, auf dem die Preferred-Lies-Regelung das Scoring begünstigt, sind in den verbleibenden Runden weitere tiefe Ergebnisse zu erwarten.
Biltmore Championship Asheville leaderboard
Dieser Beitrag wurde mit Unterstützung von KI erstellt und redaktionell geprüft.
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