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Frustrated with GTA 6 leaks, Rockstar fans dig up Gabe Newell's "I pl…

Frustrated with GTA 6 leaks, Rockstar fans dig up Gabe Newell's "I play games to have fun" rant – and miss the most important part

A three-year-old clip of Valve boss Gabe Newell dissecting the place of realism in games has resurfaced online amidst discussions of GTA 6 gameplay leaks suggesting cars in Rockstar's universe now use a realistic gasoline system which requires players to refuel them.

The response to this fuel system, even as part of a game build that may be outdated and which we've only seen a brief slice of, has been mixed. Some players embrace this added friction and detail, but others seem to worry that this gasoline system, assuming it's born out by the shipped game, will quickly become annoying upkeep. librea.one

In multiple debates on this feature, gamers and GTA fans have pointed to Newell's examination of realism in 2023's Half-Life 25th anniversary documentary. Around 15:40, at the start of one of the clips mentioned in GTA 6 leak debates, Newell dismisses the idea that games should pursue realism as a default.

"You'd have these conversations where you'd be sitting in a design review and somebody'd say, 'That's not realistic,'" Newell begins. "And you're like, 'OK. What does that have to – explain to me why that's interesting.' Because in the real world, I have to write up lists of stuff I have to go to the grocery store to buy. And I have never thought to myself that realism is fun. I go play games to have fun."

This has to be one of the most-cited Newell quotes around, and it holds up today. We frequently talk about how much more realistic some video games have become, often in discussions of lighting or NPC behavior, but games are still deliberately removed from reality for many reasons. Reality can be tedious and limiting, for one, and it turns out it's also very difficult to recreate.

The more realistic a game becomes, the more questions it has to answer. And the more questions a game has to answer, the more exceptions it has to make, sometimes to the detriment of gameplay or, ironically, immersion. We're getting to the core of why games generally aim to construct, and get players to believe, a reality that services their gameplay goals instead of trying to make absolutely everything true-to-life.

But for my money, the most interesting part is what Newell says next: how realism can be fun in games, and what it actually means.

"So we had to come up with some notion of what fun was," Newell continues. "We knew it was an ad hoc definition, and it was: the degrees to which the game recognizes and responded to the player's choices and actions. In behavioral science, you would say we're explicitly talking about what were reinforcers and what the reinforcement schedules were. At that point in time, that was a useful way of making design decisions."

Positive reinforcers encourage or reward behavior in a way that makes that behavior more likely to be repeated. The Skinner box, an experiment that saw animals trained to receive a reward like food by pressing a button, is one example that often comes up in game design discussions.

Here, a reinforcer would mean that a game acknowledging something you did and giving it observable consequences, big or small, makes it feel meaningful and makes you more likely to do something again. If you shoot a demon in Doom: The Dark Ages, it gets ripped apart in chunks. If you shoot a barrel in Borderlands 4, it explodes. If you shoot a random character in Fallout 4, the whole story may change. But you wouldn't shoot a random character to change the story of Doom, nor do Borderlands 4's barrels realistically buckle and leak fuel before exploding. Because now we've got realism working for games, rather than games working for realism.

Gordon Freeman in Half-Life on orange background

(Image credit: Valve)

This reward space is where you'll find immersive sims with seemingly impossible interaction chains that enable alternative solutions. This is where The Legend of Zelda: Tears of the Kingdom lets you drop 50 metal weapons on the ground to connect an electric circuit instead of engaging with intended puzzle pieces. It's where crunchy, reactive RPGs like Baldur's Gate 3 blow players away by accounting for the fringe corner cases they got themselves into. And it's partly why Half-Life's convincing and systemic physics were so popular and, even outside the walls of FPS, formative.

The intent behind these and other design decisions isn't limited to reinforcement, but behavioral psychology is part of a lot of things in games – spaces that provide the agency we crave with the safety of play.

But where does pumping gas in GTA 6 fall – in Newell's grocery store rant, or in the magic of games carefully deploying realism? Personally, I don't think some shoddy leak videos are going to tell us.

"The point I would make is: if I go up to a wall and shoot it, to me it feels like the wall is ignoring me," Newell concludes. "I'm getting a narcissistic injury when the world is ignoring me. So to me, I was trying to convey to the user a sense of, yes, you were making choices, yes, you were progressing. Which meant the game had to acknowledge that back to you. If you shoot at a wall, there have to be [damage] decals. If you kill a bunch of marines, the marines have to run away from you. You have to have this sense of the game acknowledging and responding to the choices and actions and progressions that you've made. Otherwise, it loses any sort of impact."

To "obtain the identity" of GTA 6 leaker, Rockstar parent Take-Two subpoenas Microsoft and Discord as yet more gameplay footage is posted.

Dave Bautista is confirmed as the new Kratos for Amazon's God of War series

Dave Bautista has been the rumoured replacement for Kratos in Amazon's God of War series for a few weeks now. It started after we got the very unfortunate news that the previous lead, Ryan Hurst, would be stepping down from the role due to a torn bicep which needs surgery and therefore rules him out of filming.

But now we know for sure that Bautista really is going to be the new Kratos thanks to a report from Variety. I'm not saying that Bautista was the only option, but as Deadline pointed out, Hurst "underwent a physical transformation", managing to put on 40 pounds of muscle for the role of Kratos, and there are few in Hollywood who can just turn up to a role which demands that kind of physical presence with little prep.

Kratos and Atreus in the Amazon God of War TV show.

(Image credit: Amazon)

That doesn't mean, however, it's smooth sailing from here. The show reportedly started shooting back in February this year and while filming is expected to carry on in Vancouver the production will now have to do all of Kratos' scenes again, with Bautista as the lead.

The show is set to follow the story from the first God of War game, where Kratos and his young son Atreus travel through Midgard, fighting plenty of gods along the way, to scatter their wife and mother's ashes, and God of War: Ragnarök. The second season will likely pick up on Ragnarök's story, in which Kratos and Atreus renew their rocky relationship and prepare for the end of the world.

There aren't any other reported recastings for the first season, but with the likely timeskip after the first season, word is out that the series is looking for older actors for the roles of Atreus and Thrud. It may seem premature but as filming for season 2 is apparently going to start as soon as production on the first season wraps, the team will have to iron these changes out quickly to prevent any further delays to filming.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

Sony is ditching physical discs, so here's how I'll play PS2 games using original hardware and handhelds instead of PS5 games in protest

For years now, I’ve been asked by friends and family how to play PS2 games now that the console is considered “retro.” It’s tempting to simply point towards an original console and give them a big thumbs up, but even if you do have Sony’s 2000s system to hand, replaying PlayStation 2 classics in the modern age can feel like a rigmarole rabbit hole.

Jump to:

Close up of original PS2 switched on with green reset and blue eject button lights illuminated.

(Image credit: Phil Hayton)

Original hardware
Emulation

I haven’t been keeping count, but I’d say more people in my life have asked about playing PS2 games over any other classic gaming library. That makes sense given that it’s the best-selling system of all time, not to mention the kids who grew up with Sony’s best retro console contender are now adults with adult money. All it really takes is for someone to mention a bona fide classic like Silent Hill 2 or Grand Theft Auto: San Andreas and boom, a bunch of millennials are searching for how to dive back in.

Of course, there will be a bunch of you who didn’t sink hours of your teens into playing PlayStation 2 capers. Whether you weren’t into gaming at the time, or you’re a fresher-faced player, now is the perfect time to experience the retro console that arguably changed gaming forever, and it’s my goal to show you how to play PS2 games while getting the most out of your original hardware and new gadgets with emulation abilities.

PS2 original console versus emulation

Before you step foot into some of the best PS2 games out there, you'll first have to deal with a crossroads. If you care about the physical experience of popping discs into a tray and letting the ominous start-up jingle send you back 26 years, you'll want to go down the original PlayStation 2 hardware route. The alternative path, however, leads to a world of emulators that'll enable you to play on everything from fancy new retro handhelds to even your PC.

I'll say up front that I'm a bit of a purist and fully believe the whizzing sound of discs and those green and blue LEDs piercing your eyeballs is all part of the full PlayStation 2 experience. That said, opting to emulate your PS2 collection if you've got original copies of games to back up comes with its perks, especially for those of you who prefer streamlined setups.

PS2 console vs emulation

Original PS2 console

  • Easily play physical games
  • Standardised performance
  • Hardware compatibility
  • Native controller support
  • Natural, unaltered 480i visuals
  • Requires adapters/upscalers for modern screens

Emulation

  • Play at higher resolutions
  • Let's you play on handhelds
  • Perks like save states, fast-forwarding, and texture packs
  • Controller mapping for USB pads
  • Saves you from messing with discs
  • Susceptible to bugs, glitches, and performance caveats

Don't worry, I'm going to delve into the ins and outs of using original PS2 hardware and DIY solutions. However, this initial rundown should help set you on the right PlayStation 2 path, as while you'll ultimately end up replaying gems like Jak and Daxter, how you go about doing so will feel drastically different.

Using a original PS2 console

Original PS2 console on right and Sony PVM CRT TV on right with Silent Hill 2 intro featuring Maria on screen.

(Image credit: Phil Hayton)

Look, I get it, the PS2 in the grand scheme of things isn't that old. Some of you will no doubt be shouting online about how it isn't a retro console, which will give others the impression using one isn't any different to a PS5. Sadly, that's not going to be the case for the majority of players out there, as chances are that your TV has completely ditched support for the 26-year-old machine.

Before I even get to that, though, I should check if you even have an original PS2 to hand. If not, then your best bet is to head out into the wild west that is the second-hand market and try and snag one. These days, you're looking at around $100 for an original "fat" model or up to $120 for the slim model, typically with a controller and the cords, on eBay in the US, while the UK site has listings for under £30.

Prices on retro consoles are constantly fluctuating, and you might be better off checking local ad listings or even Facebook Marketplace if that's your jam. Once you've got hold of at least the base console, you're ready to look round the back of your modern screen, scratch your head, and wonder where the old video cable is meant to go.

What you'll need

We're at another crossroads: if you happen to still have an old CRT TV from 20 years ago, or even something newer with traditional analogue video inputs, you're actually good to go. Just like back in the glory days when GTA: Vice City was all the rage, all you technically have to do is plug your standard RCA cable into your compatible display, and voila, you've got yourself a PlayStation 2 setup.

I should note that I am a CRT enthusiast, and while I am passionate about keeping old tube TVs going in the modern age, they're not for everyone. Yes, features intrinsic to the way the old tech works, like scanlines used by retro consoles, will give you super authentic visuals and help everything look "right", but you're still talking about standard definition on aging hardware that might not look so box fresh anymore.

Using newer LCD panels that are still old enough to have RCA composite or component inputs also comes with major caveats. Plugging straight into those displays will save you looking into how to connect retro consoles to modern TVs and monitors, but screens aren't particularly good at upscaling the PS2's interlaced standard definition visuals to HD and beyond. That's where upscalers and adapters come in, as these doohickies will handle the signal for you, help it look sharp, and minimize input lag.

Connecting a PS2 to your modern screen

PS2 console with GBS-C upscaler connected via SCART and sitting on top with James from Silent Hill 2 on screen in backdrop.

(Image credit: Phil Hayton)

I've tested plenty of upscalers with the PS2 over the years, ranging from crummy HDMI adapters to dedicated devices. By default, you'll want to avoid generic boxes that take an analogue signal and spit out an "HD" signal through HDMI, as these will often introduce blur and input lag that'll spoil your PlayStation 2 experience.

That said, I've identified some issues specific to Sony's console that can be a nuisance even when using half-decent adapters. The main issue stems from the PS2's interlaced video signal, as most devices will use "Bob" deinterlacing to turn visuals into full frames for your modern screen. This can introduce an annoying flicker effect that's impossible to ignore once you've spotted it, but devices like the GBS-C can kick those jitters to the curb and put out a nice clean RGB signal.

For other retro consoles, I tend to use the OSSC where I can since it can produce sharper results using line doubling over traditional frame buffer upscaling. The GBS-C has it specifically beat when it comes to PS2, though, as its motion adaptive deinterlacing ensures visuals are free from the jitter tied to stitching together odd and even image lines.

Here's Silent Hill 2 with motion adaptive deinterlacing off and on to illustrate the benefits:

I should note there are upscalers and adapters at each end of the budget scale. If you're really not too fussed about color accuracy, jitter-free visuals, and minimal input lag, direct HDMI adapters are a thing. They will do the trick for under $30, but I've yet to find one that doesn't do OG PlayStation 2 visuals a disservice. Plus, you'll be buying a gadget that'll only work with the PS1 and PS2, so the cheaper price tag becomes anything but if you then end up with more old systems.

Controllers and convenient accessories

Hand holding PS5 DualSense in front of original PS2 connected to Sony PVM CRT TV on right with 8Bitdo Retro Receiver connected and Silent Hill 2 gameplay on screen.

(Image credit: Phil Hayton)

Provided that you've now got PS2 visuals blaring away on your screen, it's time to chat controllers. If you have an original DualShock 2 to hand, then you're technically all sorted on that front, but there are absolutely ways to go the extra mile and use new controllers that are less likely to be caked in years of hand grime.

I've got a literal bucket of PS2 controllers, but having also spent years refurbing old sticky pads, I'd say it's worth considering new options. There's nothing worse than crusty buttons deciding not to work halfway through a session, and even clean DualShock 2 pads will be starting to wear down inside. Plus, if you've accidentally grabbed an original PS1 DualShock, you'll find that it won't actually work with PS2 games, mostly because Sony likes to be really annoying.

Thankfully, there are heaps of gamepad options for the old timer today, and as unholy as it sounds, you can even pair your PS5 DualSense with the PS2. That's thanks to the 8Bitdo Bluetooth Retro Receiver, a dongle that goes straight in the console's port and wirelessly links almost every pad after the Xbox One.

Close up of 8Bitdo Retro Receiver for PS1 and PS2 inserted into controller port with red memory card lying below on black desk.

(Image credit: Phil Hayton)

That's just one way you can use new controllers with retro consoles like the PlayStation 2, but you can also use entirely new pads. One of the best retro controllers I've tested for the PS2 yet is the Retro Fighters Defender, as it hooks up via its own low-latency 2.4Ghz adapter and will save you from the horrors of stick drift with Hall-effect thumbsticks.

New gamepads and the best retro controllers purpose-made for the system will feel pretty slick across most of the PS2 library, but there's a genre of accessory that was almost obliterated post-CRT era: light guns.

Unless you've still got a tube TV parked in front of you, PS2 light guns simply aren't going to work with your modern setup. Until recently, that meant that arcade clock-watching, gun-slingin' classics like Time Crisis 2 were impossible to play on new screens, but shiny new gadgets like the Intec Time Breaker Lightgun will help bridge the compatibility gap.

Light gun games might sound a bit niche to the unacquainted, but they were a big deal back in the PS2's heyday. The Time Breaker works to ensure you can revisit more of the console's back catalogue with ease today, and while it's a pricey peripheral, it provides surprisingly close to CRT aiming accuracy for a wireless controller that uses an IR sensor as a workaround.

Hand holding Intec Time Breaker Lightgun for PS1/PS2 in front of monitor with Time Crisis 2 start screen displayed.

(Image credit: Phil Hayton)

Moving on from controllers, another vital piece of the OG PS2 setup is sitting right above the gamepad port. That's right, I'm talking about the memory card, an ancient relic from before consoles packed terabytes of solid-state storage into their expensive shells. Unless you're a sicko and plan on completing Metal Gear Solid 3 in a single session, you're going to need one, and you've got options old and new.

If you do opt for an old PS2 memory card second hand, it's usually best to stick with official options by Sony. While not every third-party version needs to be avoided, cheaper cards can be prone to issues and corrupt your save files, which is always heartbreaking when you've not backed up the 150 you've spent on Final Fantasy X (yes, this happened to me back in 2001).

Hand holding PS2 memory card with various others in backdrop on desk.

(Image credit: Phil Hayton)

If you'd rather avoid old memory cards altogether, you can actually pick up brand-new versions that use microSD cards rather than old flash memory chips. This will sound bananas, but the likes of the PSxMemCard can hold the equivalent of 8,000 virtual PS2 memory cards in terms of blocks capacity, and it also boasts neat tricks like FreeMcboot support for running backups and homebrew games.

Playing discs on the PS2

PS2 games on shelf with Auron Final Fantasy X keychain on right.

(Image credit: Phil Hayton)

If you've been following along, then the hard work of putting an OG PS2 setup together is over. You should be sitting with a controller in hand, ready to dive into old favorites, and that means spinning up some discs.

This isn't something you really need guidance for, as using those old DVD games is as simple as ejecting your PS2 disc drawer (or flipping the top if you're rocking a slim model), popping it in label facing upwards, and letting the magical "PlayStation 2" mark the start of your journey. You can even play PS1 games thanks to the handy dandy backwards compatibility chip within the console, but the pearls of physical media, and in turn deadly disc scratches, absolutely apply.

Basically, those of you picking up games second hand may very likely encounter games that simply won't work. This is one of the perhaps big forgotten drawbacks of older physical media, as the PS2's laser is particularly sensitive. Ultimately, if you end up at that dreaded cloudy red "please insert a PlayStation or PlayStation 2 format disc" screen, the jig is up, and you'll either have to get the disc resurfaced, try and buff out the scratch yourself, or get another copy.

Hand holding Silent Hill 2 disc next to PS2 console.

(Image credit: Phil Hayton)

I'm currently experimenting with disc repair methods, largely to prove that Sony is wrong to discontinue PS5 discs despite the caveats. I'll check back in with an update once I've got some results to report, but if you don't have a local shop with a disc repair machine, or a way to repair it yourself, it could be worth instead using something like FreeMcboot to try and run a backup of your chosen game instead.

Given the price of some rarer PS2 games (cough cough, Rule of Rose), and even just general pricing across the library, I can see why investing in discs that could have issues is off-putting. It's all part of the OG console setup experience, and if you're going to spend hundreds on a collection, you may as well use the physical thing you've paid for rather than instantly opt for digitization.

Outside of games, the PS2 also plays CDs and DVDs. In fact, you could say it helped usher in the move from VHS back in the 2000s, and it could serve as a way to watch physical movies today. All the functions you'd normally get from a standalone player can be accessed using the DualShock 2, but Sony and third parties also released a DVD remote, and you won't even need a controller port receiver if you have an SCPH-70xxx, SCPH-79xxx, or SCPH-90xxx model since they have it built in (look for the tiny "R" under the power button).

Top tips

Phil holding an original PS2 with one hand next to vampire Pac-Man plush.

(Image credit: Phil Hayton)

Peek at your TV ports

When putting together a PS2 setup, checking your TV or monitor ports is vital. If you've only got HDMI input to hand, you'll need an upscaler or adapter, whereas you'll be able to plug straight into older LCD screens and CRT TVs if you can find one.

Aim for "RGB" output

The PlayStation 2 supports RGB signals via SCART and component, and some games support a cleaner 480p signal over component. You can even hit 1080i in Gran Turismo 2 if you use the full set of RCA cables over just the yellow RCA phono.

Check your controller

If you're picking up a PS2 second hand, or you've got various PlayStation bits and bobs still around, you'll want to check your controllers. While the OG DualShock is near identical to the DualShock 2, it isn't going to work with PlayStation 2 releases.

Grab multiple memory cards

If you're aiming to keep onto saves, or plan on playing a lot of games, you should try and grab more than one memory card. Those originals only hold 8MB of data, so it's wise to buy multiple or invest in a memory card that can act like more than one unit.

Troubleshooting

My PS2 won't show up on my TV

If you've got the PS2 plugged into a functioning HDMI upscaler or adapter and you're getting nothing on screen, there's a chance the console is set to the wrong output type. If you're using an RGB cable and your system is set to use component (or vice versa), you can switch output types by powering the console on, waiting ten seconds, then hitting Down and X to reach the configurating screen despite no visuals. Then, hitting Down, Down, Down, X, Right, X on your controller will navigate to the right option and hopefully prompt visuals to reappear.

Wrong configurations are the most common PS2 output issue, but if you still can't get anything to show, it's worth swapping out your cable or upscaler. Failing that, your console might have faulty internals that deal with the video signal that need replaced.

I can't get imported games to run

The PS2 is a bit of a bugger when it comes to region locking, and your console will only play games from its country of origin by default. That means if you have an American NTSC system, it won't run games from Japan or Europe, and the same applies to those territories too. Historically, this is something modders have bypassed with physical mods, like a flip top for disc swap exploits, but modern softmods like MechaPwn can help you bypass region checks when using older models.

My PS2 Slim is scratching my games

Uh-oh! The PS2 Slim has an annoying issue with its laser ribbon cable, as it can poke up from the assembly and make contact with your disc. This will then leave a perfectly circular scratch on your disc, ranging from a singular line to a more severe scuff if the adhesive has lifted completely. To stop it happening again, you'll have to secure the cable back onto the shielding while ensuring it can still move with the mechanism, while you'll need to get your disc resurfaced to remedy games that will no longer play.

PS2 says "Please insert a PlayStation or PlayStation 2 format disc"

The dreaded "Please insert a PlayStation or PlayStation 2 format disc" is usually linked to scratched or dirty discs. If you're lucky, a quick clean with a microfibre cloth will get the game booting up, but if the disc is damaged, you'll need to buff out any heavy damage or resurface the game using a professional machine. In some instances, PS1 games that have been resurfaced too many times can struggle to run on the PlayStation 2's laser, whereas an original PlayStation will fare better.

Good to know

PS2

The best PS2 games of all time

Our list of the 25 best PS2 games ever will help you pick out the GOAT classics for your collection.

GBS-C upscaler next to PS2 and Retro Fighters Defender controller on woodgrain desk.

This PS2 upscaler kicks jitters to the curb

If you're looking for an upscaler that'll ping PS2 visuals to your TV with no jitter, the GBS-C is the way to go.

Close up of HDMI modded N64 on woodgrain coffee table with Zelda: Ocarina of Time gameplay on TV in backdrop.

This PS2 upscaler kicks jitters to the curb

If you're looking for an upscaler that'll ping PS2 visuals to your TV with no jitter, the GBS-C is the way to go.

Hand holding PS5 DualSense in front of original PS2 connected to Sony PVM CRT TV on right with 8Bitdo Retro Receiver connected and Silent Hill 2 gameplay on screen.

How to use new controllers with retro consoles

If you'd rather avoid using a stick old DualShock 2, there are ways to use modern pads with your PS2, including the DualSense and newbies.

PS2 Emulation

Hand holding Anbernic RG556 handheld with Kingdom Hearts gameplay on screen.

(Image credit: Phil Hayton)

Those of you who prefer the new devices of today, or simply don't want a retro console taking up space in your house, will be thinking about PS2 emulation. The catch is that to legally play classic PlayStation 2 games on a device of your choosing, you will actually need to own an original system, copies of games, and the means to use both software and your system's BIOS in emulators.

What you will need

The good news is that it's easier to emulate PS2 games without sailing the seven seas now than before. The process boils down to extracting your console's BIOS and digitizing your collection, as once you've got both to hand, you'll have everything you need to start using popular emulators like PCSX2 for Windows, Linux, and Mac, or NetherSX2 on Android.

You'll of course need a PS2 console to do any of this, so make sure to hunt one of those down first along with some games. Once those are in hand, you can use homebrew tools like FreeMcboot (via something like a PSXMemCard) and a utility like Biosdrain to pull a copy of the BIOS from. To back up your games, you'll then need a DVD burner and disc-imaging software like Imgburn to turn your physical discs into digital .ISO files for use in emulators.

Retro handheld options

Most of you out there with PS2 emulation on your minds will be thinking about handhelds. We're pretty much at a stage where you can buy Linux and Android portables that can run most of the PlayStation 2 library with ease, boasting full controls and specs that'll help each classic shine.

Key specs to look out for

Display

1920 x 1080

Operating system

Windows, Android, or Linux

Controls

Two thumb sticks, d-pad, four face buttons, L and R back bumpers, L and R triggers

Chipset

Qualcomm Snapdragon 865 or better

RAM

6GB or more

Storage

32GB minimum

I've tested plenty of handhelds over the years, and PS2 games have always been trickier to emulate than other consoles. You can get away with using some upper mid-range handhelds with Unisoc T820 chipsets, like the Anbernic RG Cube, but you'll see slowdown in more demanding games like God of War II, Jak and Daxter, or Gran Turismo 4.

You'll also be primarily playing at original native resolutions, rather than taking advantage of the lavish screen specs handhelds can provide. Therefore, I would advise spending a little more on something like a Qualcomm Snapdragon 865 or beefier, like the Retroid Pocket 5 or Mangmi Pocket Max, as you'll then have room to play with x2 or x3 scaling.

That in itself will justify your decision to emulate over using the original PS2 hardware. However, there's certainly something nice about taking your collection with you and treating your thumbs to Hall-effect joysticks and tactile buttons while blasting the benefits of new screen tech into your eyeballs.

How to play PS2 games on a handheld

Many of the best retro handhelds out there already come with emulators pre-installed. What they won't provide is a BIOS file or games, and if they do, you should discard these and use your own. If you've not got any emulators already loaded, you'll find versions for Linux and Windows based on PCSX2 at the official site or third-party derivatives on the Google Play Store if you're using Android.

  • Install a compatible emulator like PCSX2
  • Add your PS2 BIOS via the setup screen
  • Let the app scan your game collection folder
  • Launch your chosen game to check performance
  • Use the settings to tweak scaling or graphics API if required

How to play PS2 games on PC

If you're using your own PC-based emulation setup, playing PS2 games pretty much involves the same steps as on a handheld. In fact, if you're using a portable PC like the Steam Deck OLED or something Windows-based, you'll be able to fetch PCSX2 directly from its maker and use the device's built-in controls. On a desktop rig, you will have the extra step of providing your own controller, but the emulator will auto-map gamepads using XInput.

  • Download and install PCSX2
  • Import your PS2 BIOS using the setup screen
  • Scan the folder with your game collection files
  • Plug in a compatible USB gamepad and map buttons in the settings menu
  • Check performance and tweak graphics/scaling settings if required

How to play PS2 games on iOS

Playing PS2 games on iOS devices is little more complicated compared to Android phones and handhelds. That's primarily due to the fact emulators like Play! or iPSX2 aren't on the Apple App store, meaning you'll need to sideload them onto your iPhone or iPad using a tool like SideStore. It's also best to use a fairly new model of either with good single-core CPU performance (newer than iPhone 15 Pro or an iPad with an M-series chip) as you'll otherwise run into performance issues.

  • Install SideStore on your iOS device
  • Download the latest IPA release of Play! or iPSX2
  • Sideload your emulator via SideStore
  • Launch the app to configure folder structures
  • Place your BIOS and ISO game files in the relevant folders
  • Let the app scan for files and launch your game

Swing by the best gaming handhelds for portables that'll run games old and new.

In brief

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De 25-jarig jubileum Xbox Series X25 zal naar verluidt evenveel kosten als een PS5 Pro Hoewel velen hopen dat Microsoft later dit jaar het 25-jarig jubileum van Xbox zal vieren door de eerste blik en stukjes officiële informatie over de Project Helix-console te delen, maakt de huidige trend dat hardwareprijzen stijgen door de druk op RAM- en geheugencomponenten wereldwijd deze onthulling iets minder waa…

Xbox Series X25, der er 25-års jubilæum, vil angiveligt koste lige så meget som en PS5 Pro Selvom mange håber, at Microsoft vil fejre Xbox' 25-års jubilæum senere i år ved at dele det første kig og små officielle oplysninger om Project Helix-konsollen, kan den nuværende tendens med hardwarepriser stige kraftigt på grund af belastningen på RAM- og hukommelseskomponenter verden over gøre denne afsløring lidt …

Will The Duskbloods be on PC and consoles? Here's everything you need to know about the possibility of The Duskbloods coming to PC