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England v Sri Lanka: third men’s cricket T20 – live

England v Sri Lanka: third men’s cricket T20 – live

Cricket updates from 2.30pm (BST) start
Carse will not face charges | Read the Spin | Mail Jim

A top edged skier and Buttler just about clings on with the gloves! Baker has England’s first.

2nd over: Sri Lanka 22-0 (Nissanka 11, Udara 10) Archer’s first two balls are cut away on the off side by Udara! Too much width from Jofra and it gets worse for him as a top edged hook from Nissanka does indeed sail away on the breeze for SIX! Decent start from Sri Lanka as the tv camera zooms in on Fleming, McCullum and Southee on the England boundary. What’s the collective noun for Kiwis? goldparty.lat

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With "11 kills, 12 kills at a time," battle royale hybrid Project Zeta is not your daddy's MOBA (or your brother's hero shooter)

Project Zeta has a lot stacked against it. The MOBA genre is not exactly one that's wanting for competition, with many well-established competitors already throwing hands in the arena that Korean developer Nirvanana seeks to enter. Your average League of Legends or DOTA player isn't usually one to venture too far out of their comfort zones, and to the uninitiated, the genre as a whole has a huge barrier to entry that wouldn't necessarily attract new players.

But that hasn't shaken Nirvanana's ambitions for Project Zeta. Sitting down with executive producer Namseok Kim to try the game at Gamescom 2026, I'm told that Project Zeta isn't just a MOBA in the strictest sense. Rather, Nirvanana has crafted a MOBA-battle royale hybrid, with elements of hero shooter thrown in for good measure.

Chaos reigns

Project Zeta screenshots

(Image credit: Krafton Inc.)

In Project Zeta, gameplay revolves around battling multiple four-player teams across a map, completing objectives on the road to victory. While the core bones do seem all too familiar for any fan of the best shooters, Project Zeta seems to be more about the journey than the destination.

Nirvanana is laser-focused on player satisfaction, whether or not you win the game, as well as moment-to-moment gameplay and, most importantly, kills. I'm shown footage of Twitch streamers celebrating with glee as they mow down the opposition, only to be blindsided by another team and forced to try again. The satisfaction of the pure chaos overshadowed the disappointment of defeat, as they charged back in to rejoin the fray.

These large multi-team skirmishes are the foundation that Project Zeta is built upon, and Kim reflects on seeing this gameplay pillar in action. "A large number of players were gathered together, [and] kills would just erupt – 11 kills, 12 kills at a time," he says. This differs from the highest multi-kill available in a traditional MOBA, the five-kill pentakill. "When I saw that, I felt an enormous thrill myself, and I thought, 'this is the future of some new form of MOBA game'."

Project Zeta screenshots

(Image credit: Krafton Inc.)

Every puzzle piece clicked into place at once...

Namseok Kim

But reaching this point hasn't been easy. During multiple public game tests, Nirvanana learned many lessons and iterated upon Project ZETA's gameplay. The practice continues even now – "we keep meeting players, hearing their feedback, and taking plenty of heat," says Kim

"We reworked every character, and we changed the terrain once more: [..] We changed the map itself as well. And because players said they wanted to know intuitively where they are at any given moment, we changed the concept and narrative of each area of the map."

(Image credit: Krafton Inc.)

Hopefully, this approach of listening to players and crafting a game around their wants will pay off for Nirvanana. The gaming community can be a fickle bunch, and sometimes only the loudest voice prevails. But with each iteration, it seems the game has come closer to achieving Nirvanana's goals.

Witnessing players successfully rack up these gargantuan multi-kills marked an important moment for Kim. "That's when every puzzle piece clicked into place at once – combat, controls, heroes, systems, UI, UX, all of it," especially when players pulled off "a deca-kill – ten kills. [It's] the joy of development, I suppose; I felt it very intensely."

Global playtests are now open for sign-ups on Steam if you want to be a part of Nirvanana's iterative process and, maybe, rack up some deca-kills of your own.

Rory McIlroy gives himself a chance to repeat history at PGA Championship

  • Northern Irishman two behind Celli and Elvira

  • Unlikely leaders birdie 18th to reach 13 under

Eighteen holes sit between Rory McIlroy and an impressive piece of symmetry. In September 2025, McIlroy claimed a second Irish Open title in euphoric scenes at the K Club. Five months earlier, he had won the Masters.

At Wentworth on Sunday, McIlroy will take off in hot pursuit of a second PGA Championship crown. As was the case last year, he is the reigning Masters champion. Another season that will inevitably be defined by Augusta National could find itself with a cherry on top.

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In brief

It rules that a 27-year-old RPG, one of the greatest of all time, is still getting patches I wish all games worked like this.

Celli und Elvira führen die BMW PGA Championship nach Runde drei an Filippo Celli und Manuel Elvira teilen die Führung bei 13 unter Par. McIlroys Eagle auf Loch 18 war der Moment des Tages an der BMW PGA Championship. The post Celli und Elvira führen die BMW PGA Championship nach Runde drei an appeared first on Golf Post.

500 Punkte oder Absturz: Shipley führt in Asheville nach zwei Runden Neal Shipley führt die Biltmore Championship nach 36 Löchern bei -15 an – im Hintergrund kämpfen Dutzende Spieler um ihre PGA-Tour-Karte für 2027. The post 500 Punkte oder Absturz: Shipley führt in Asheville nach zwei Runden appeared first on Golf Post.

Merlin Polzin lässt den Knoten beim HSV platzen! Merlin Polzin ballte die Fäuste und das Hamburger Volksparkstadion bebte förmlich nach dem Schlusspfiff. Der Hamburger SV darf sich nach einem misslungenen Saisonstart über den ersten Sieg freuen. Das Fundament dafür waren eine Vertragsverlängerung am Vortag und ein taktischer Kniff des Trainers, der das Vertrauen dir…

World of Warcraft: Forever's convinced me that we lost too much to modern MMO quest design Reject three-quest conformity, embrace friction.