Amid relentless layoffs at Xbox, Fable lead says "so many people" at the company see the RPG as "vital to the DNA of the platform," which "protected us over a long development cycle"
Fable has been a long time coming, with its development spanning several waves of layoffs at publisher Xbox, as well as the cancellation of high-profile projects. But the RPG's director suggests that the RPG has been unscathed because it's viewed as "vital to the DNA of the platform."
A new interview with The Guardian really puts into perspective how long Fable has been in the works, with production apparently starting as far back as 2016. We wouldn't see Playground Games' reveal trailer until 2020, but even then, fans have been waiting over six years for the RPG, during which time there have been major changes at Microsoft and Xbox, as well as across the industry as a whole.
We've seen thousands of layoffs at the company over the last few years – only in July, a further 1,600 roles were eliminated, with another 1,600 to come throughout the 2027 fiscal year as part of what CEO Asha Sharma called "the most significant restructure in Xbox history." A number of games have also been scrapped – last year, the Perfect Dark reboot was canceled as developer The Initiative was closed down amid a different wave of layoffs. ZeniMax Online Studios' new MMO, Project Blackbird, was also lost at this point, which led to former Elder Scrolls Online boss Matt Firor leaving the company.
Needless to say, there's been a lot of instability at Xbox, but thankfully, Fable is still set to release next year. "I genuinely think Fable is an important game. What has protected us over a long development cycle is that so many people within Xbox view Fable as vital to the DNA of the platform," says Playground Games co-founder and Fable director Ralph Fulton.
"I would go a step further and say it's important to video games as a whole," he continues. "It offers a combination of elements that simply doesn't exist anywhere else."
It's appropriate, then, that this Fable game isn't just releasing on Xbox Series X|S and PC; it's also coming to PS5 – a plan that's not changed since Xbox outlined its recent plan to "reevaluate our approach to exclusivity" after its prior move to let more of its titles fly the nest to competitor platforms.
Unfortunately, the RPG was also recently delayed – avoiding GTA 6, it'll now be launching on February 23, instead.
Inga större attacker mot svenska valet
Inför söndagens val fanns det en beredskap för att ”främmande makt” skulle utföra cyberangrepp eller koordinerad informationspåverkan i syfte att påverka resultatet, även om bedömningen var att det svenska valet inte var prioriterat för utländska hotaktörer.
Nu gör Nationellt cybersäkerhetscenter (NCSC) och Myndigheten för psykologiskt försvar (MPF) bedömningen att valet kunde genomföras utan större angrepp.
– Vi har inte sett någon omfattande koordinerad aktivitet från de aktörer vi följer i samband med valets genomförande, säger Karin Lönnheden, operativ chef på MPF.
– Vi har inte noterat några händelser som har påverkat valens genomförande ur ett cyberperspektiv, säger John Billow, chef för NCSC.
Myndigheterna varnar dock för att faran inte är över helt och hållet, detta då utländska hotaktörer fortfarande kan försöka påverka regeringsbildningen.
Quartararo-Interview: "Denke jeden Abend über diesen ersten Honda-Test nach"
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Microsoft rullar ut nya akutfixar för Windows
Microsoft har inlett utrullningen av sex stycken akutfixar för Windows 10, Windows 11 och Windows Server.
Enligt uppgift ska akutfixarna bland annat åtgärda problem med Remote Desktop Services (RDS) Hyper-V och multikanalsljud, vilka uppstod i samband med förra veckans säkerhetsfixar.
Bleeping Computer påpekar emellertid att det fortfarande finns ett antal buggar kvar att fixa, däribland ljudproblemen i enheter av typen USB Audio Class 1.0.
Med andra ord kan vi troligtvis räkna med nya uppdateringar inom kort.

